Overview · Start here
Hops & Havoc#
They took our bar. We're taking their planet.
Hops & Havoc is a comedy-action universe about two middle-aged friends from a small North Carolina mountain town who pick a fight with craft breweries and discover that artisanal beer culture is the delivery system for an alien invasion.
What begins as a neighborhood feud grows into a planetary resistance led by:
- Doug Walker, an action-movie disciple who never mentally left 1989.
- Jerry Collins, a practical repairman and vindicated conspiracy theorist.
- B.A.R.R.Y., a self-aware brewery AI with no patience for organic life.
This repository is the canonical source of truth for fiction, comics, games, the website, visual development, and merchandise.
Start Here#
Project Areas#
| Area | Purpose |
|---|---|
docs/ | Canon, continuity, reference material, and approved ideas |
stories/ | Narrative framework and future prose/comic projects |
game/ | Franchise-level game design and adaptation rules |
website/ | Public website strategy, content, and information architecture |
art/ | Visual language, character silhouettes, environments, and merchandise |
mobile_game/ | Independently versioned Flutter game repositories |
Canon Policy#
Canon has three states:
- Core canon: approved facts in
docs/. - Project canon: details introduced in a released story or game that do not contradict core canon.
- Proposal: concepts in
docs/ideas.mdor project planning files.
When documents conflict, the World Bible and Master Timeline take precedence. Any continuity change must update all affected cross-references in the same commit.
Creative Rules#
- Comedy comes from sincere people handling absurd events seriously.
- Never wink at the audience or apologize for the premise.
- Target balance: 70% comedy, 20% action, 10% emotional depth.
- Doug and Jerry may be foolish, but they are never disposable fools.
- Barry is usually correct and still manages to be unbearable.
- The Hop Collective believes it is improving Earth.
- Every escalation should preserve the importance of Randy's Tavern.
Naming Conventions#
Use stable reference IDs in planning documents:
- Characters:
CHAR-### - Factions:
FAC-### - Locations:
LOC-### - Artifacts:
ART-### - Enemies:
ENM-### - Timeline stories:
STORY-##
IDs are permanent even if display names change.