Storycraft · Continuity
Continuity Notes#
Characters#
- Doug Walker
- Jerry Collins
- Heather Alvarez
- Randy Boone
- Kip Malloy
- Priya Shah, optional municipal pressure
- Tucker Vance, distant sponsor or reluctant approver
Factions#
- D.A.G.G.E.R.S.
- Randy's regulars
- Emerging Tapline
- Early Hop Collective support structure
Locations#
- Randy's Tavern
- Fermentation District
- The Switchback
- Walker Small Engine & Repair
- Jerry's House and Signal Shed
Artifacts and Technology#
- Ceramic bike frame material
- Bract Lance precursor or concealed pressure-wave hydration weapon
- First recovered ceramic weapon fragment
- Hop tendril grown from evidence
Timeline Milestones#
- D.A.G.G.E.R.S. introduced.
- Doug's skating skill becomes tactically useful.
- Heather starts the hospitality intelligence network.
- Jerry recovers the ceramic fragment.
- Fragment grows a hop tendril in Jerry's evidence freezer.
New Facts for Editorial Review#
- D.A.G.G.E.R.S. present enforcement as "district flow."
- The first Tapline practices are route logs, delivery invoices, and bartender call-arounds.
- The Switchback is a known local downhill route from Doug's teenage years.